score:13

We use a mask to draw the inner portion of the bezel. And a mask to cut the hole in the middle.

The hole mask isn't really necessary. You could form the donut with thick lines. But it seemed easier to me to draw circular sectors, then make the hole.

Here it is in SVG form. I'll leave the conversion to D3 to you.

``````<svg width="600" height="600">
<defs>
<!-- masks out the area outside and inside the inner bevel region -->
<rect width="100%" height="100%" fill="black"/>
<circle cx="0" cy="0" r="235" fill="white"/>
<!-- cuts hole in centre of graph -->
<rect x="-100%" y="-100%" width="200%" height="200%" fill="white"/>
<circle cx="0" cy="0" r="195" fill="black"/>
</defs>

<!-- Graph is drawn centred at (0,0). The transform moves it into middle of SVG. -->
<!-- The mask forms the hole in the centre. -->
<!-- outer bevel -->
<g>
<!-- light blue segment -->
<path d="M0 0 0 -275 A 275 275 0 0 1 0 275" fill="#89e4d2"/>
<!-- red segment -->
<path d="M0 0 0 275 A 275 275 0 0 1 -275 0" fill="#f394a2"/>
<!-- blue segment -->
<path d="M0 0 -275 0 A 275 275 0 0 1 0 -275" fill="#a3a4ff"/>

<!-- light blue rounded end -->
<circle cx="0" cy="235" r="40" fill="#89e4d2"/>
<!-- red rounded end -->
<circle cx="-235" cy="0" r="40" fill="#f394a2"/>
<!-- blue rounded end -->
<circle cx="0" cy="-235" r="40" fill="#a3a4ff"/>
</g>
<!-- inner bevel - same as above but with different colours and is masked -->
<!-- light blue segment -->
<path d="M0 0 0 -275 A 275 275 0 0 1 0 275" fill="#5bc8b7"/>
<!-- red segment -->
<path d="M0 0 0 275 A 275 275 0 0 1 -275 0" fill="#ef6974"/>
<!-- blue segment -->
<path d="M0 0 -275 0 A 275 275 0 0 1 0 -275" fill="#6b5dff"/>

<!-- light blue rounded end -->
<circle cx="0" cy="235" r="40" fill="#5bc8b7"/>
<!-- red rounded end -->
<circle cx="-235" cy="0" r="40" fill="#ef6974"/>
<!-- blue rounded end -->
<circle cx="0" cy="-235" r="40" fill="#6b5dff"/>
</g>
</g>

</svg>``````